UM IMPARCIAL VIEW OF THE FIRST BERSERKER: KHAZAN

Um Imparcial View of The First Berserker: Khazan

Um Imparcial View of The First Berserker: Khazan

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The developers describe the content like this: ““The First Berserker: Khazan” is an action game where violence repeatedly occurs using a sword against monsters that are similar or dissimilar to humans. Blood effects accompany when receiving attacks or attacking states.”

As with Demon's Souls, the game is a series of linear missions that you portal to via a hub, battling between each Blade Nexus (checkpoint) to open up shortcuts until you reach a final boss. Despite this soulslike structure, Khazan actually has a lot more in common with Black Myth: Wukong.

Este finesse de animação 3D pelo estilo cel shading implementado com a tecnologia Unreal Engine oferece deslumbrantes cenários para que os jogadores sintam como se estivessem assistindo a uma animação.

Acompanho anime desde criancinha e é um sonho realizado trabalhar com duas DE superiores paixões da minha vida.

Don't get me wrong; the combat is still very well designed, and 90% of missions primarily consist of that, so if you're enjoying smacking enemies around it might not bother you too much.

Quem gosta de 1 souslike Muito mais “tradicional” provavelmente não vai apreciar tanto este fato do que nãeste há um Enorme mapa interconectado de modo a explorar.

Enquanto este personagem parece aceitar seu destino ingrato, espíritos de guerreiros mortos veem no seu corpo este meio ideal para cumprir seus próprios objetivos.

Enquanto é normal qual jogos do estilo soulslike tenham “muros” de modo a testar a habilidade dos jogadores, demorou 1 Porreiro tempo até de que outro inimigo exigisse tanto quanto este terceiro chefe do game.

Khazan does a fantastic job showcasing its anime-esque art style with dramatic boss sequences and cutscenes, but some of its areas feel strangely drab and I can't work out if this is just because of the colour palette. It's not like the game is badly optimised or anything and it ran perfectly for me, but sometimes it does feel a bit like the only places you ever visit are mines, ruins, and caves.

If you're still unsure whether to pick this up, one thing I will say is the game has a very poor intro in terms of showcasing its best qualities. If in doubt, try out the demo (if it remains available up to release) and get to the Blade Phantom boss after the first couple of missions—this is the point where you'll get a sense of what it's really about and it'll all click into place if it's going to.

24 por marçeste de 2025 por André Custodio À medida que a comunidade souls Vive Muito mais viúva utilizando a carência de novos Dark Souls e com o abandono do Bloodborne, seus olhares se voltam de modo a ESTES títulos originais qual vêm dando as caras nos últimos anos.

" you ask. Well, you can only earn so many skill points through each boss, while Lacrima is just for buffing stats, but it's nice to successfully deflect a tough boss combo for The First Berserker: Khazan the first time and get a little message saying "Skill point obtained"—it made me feel far more content taking my time to learn each boss.

It's more that having been spoiled by all the accoutrements of the modern soulslike—elaborate NPC quests, secrets, exploration—Khazan and its no frills linear structure can feel basic at times.

3 hours with Elden Ring Nightreign helped me accept it's not the co-op FromSoft game I asked for, but damn fun in its own right

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